This week we look at a game that was created specifically for the Sega Saturn and is one of the first games to experiment in the world of 3D platforms. Bug! was released in 1995 and was produced by David Bean and Developed by Realtime Associates. The game was released before the world of Sonic The Hedgehog was created which meant that the hero in this game was being considered as being the actual character mascot for Sega.
Bug, the lead character, is a Hollywood actor who wants to gain fame. The way that Bug wants to win this celebrity status is by defeating the villain called Queen Cadavra. The main reason why he wants to beat this villain is because when he gets a lead role in an action film, the Queen steals his girlfriend.
The game is set in the world of Bug Island – the aim of the game is to complete each of the levels whilst defeating enemies by jumping on their head. Every ‘world’ int he game has three levels and the game is made up of six worlds in total. Also like every good platform game there are also boss levels as well. Throughout the levels are meant to collect Blue crystals and when you collect 100 you receive an extra life.
The game was welcomed with a lot of positive reviews when it was first released with praise being particularly aimed at the 3D Graphics. Another thing that was praised in the game was the music and sound effects. As you can probably tell though, Bug never did become the Sega mascot and that was because it failed to really catch the eye of many consumers.