Usually on this article I tend to try and write about games that you may of forgotten about and try and either create a nostalgia hit or educate and inform about games that you may of not heard about. Well, today I thought I would do something different.
I remember playing Spyro when I was a kid and I just didn’t get on with it, I found it hard to control and glitchy and because of this I never really liked it. Jump forward to now where I have a PS4, I bought the revival pack because I thought Ok, a lot of time has passed lets see how I feel about it now.
A development in graphics, visual and game play ability means that I find this game so much easier to connect with. It is easier to play, clearer to understand the visuals and makes it better to interact with. Whilst I still can’t get on with the game as now i find it way to easy to play however, it does mean that now I can actually appreciate it in all it’s glory.
Spyro The Dragon was originally released at the end of 1998, it was published by Sony Computer Entertainment and developed by Insomniac Games. The hero of the game is a purple dragon called Spyro who has a dragonfly buddy called Sparx. The aim of the game is to bring all the dragons across the land back to life since Gnasty Gnore has turned them all to stone.
The game is a 3D platform game and there are six worlds to explore to save all the dragons. To go to all the different worlds you have to collect enough dragons and gems to be able to move on. Throughout the levels there are many enemies you have to defeat and you can by either blowing fire on them or ramming into them with your horns. There are also boss levels in each world as well.
The game got incredibly positive reviews which isn’t surprising considering that there was many sequels and that it has been revamped for the PS4. It was praised for raising the bar on 3D platformers and became a mascot for the Playstation 1 and sadly took over Gex (who I am a huge fan of). The legacy of Spyro has lived on as long as Crash Bandicoot, it sold up to 2000 more then 4,000,000 copies worldwide.